Gamification is an interesting concept that if implemented well can chanage the way your classroom works. Below is the resources I have put together for my presentation at #ELHst13.
At a time when we are all trying to provide individualized and differentiated courses for our students finding ways to engage and give our students choices about their learning can be difficult. Gamification is a great way to offer choices. This session will focus on the who, what, when, where and how of Gamification in the classroom. Software, options, set up and how to find the resources you need to get started. The session will set context, work through examples and start you on your own design process for how you could implement gamification in your classroom, past just gamifying classroom management. Come and try your hand at gamifying your next unit or lesson.
School is a Game… So What are the Rules? (Part 1 Research)
School is a Game… And the Rules have Changed… (Part 2 Action)
Gamified World (Part 3 Research)